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	<id>http://wiki.onepagerules.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PhilipJFry</id>
	<title>OPR Community Wiki - User contributions [en]</title>
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	<updated>2026-04-26T08:35:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.onepagerules.com/index.php?title=User:PhilipJFry&amp;diff=732</id>
		<title>User:PhilipJFry</title>
		<link rel="alternate" type="text/html" href="http://wiki.onepagerules.com/index.php?title=User:PhilipJFry&amp;diff=732"/>
		<updated>2022-10-24T07:30:38Z</updated>

		<summary type="html">&lt;p&gt;PhilipJFry: Created page with &amp;quot;Fry was born in the 20th century in New York City. He is a childish pizza delivery boy who, during the first few seconds in the year 2000, falls into a cryogenic tank while delivering a pizza to Applied Cryogenics. He remains frozen until the last day of the year 2999. Fry is easily characterized as being eccentric, lazy, gullible and lacking in intelligence, but also innocent, playful and kind-hearted. Fry regards Bender as his closest friend despite the latter's mean-s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fry was born in the 20th century in New York City. He is a childish pizza delivery boy who, during the first few seconds in the year 2000, falls into a cryogenic tank while delivering a pizza to Applied Cryogenics. He remains frozen until the last day of the year 2999. Fry is easily characterized as being eccentric, lazy, gullible and lacking in intelligence, but also innocent, playful and kind-hearted. Fry regards Bender as his closest friend despite the latter's mean-spirited, selfish nature.&lt;/div&gt;</summary>
		<author><name>PhilipJFry</name></author>
	</entry>
	<entry>
		<id>http://wiki.onepagerules.com/index.php?title=Goblins_Skirmish_Tactics&amp;diff=731</id>
		<title>Goblins Skirmish Tactics</title>
		<link rel="alternate" type="text/html" href="http://wiki.onepagerules.com/index.php?title=Goblins_Skirmish_Tactics&amp;diff=731"/>
		<updated>2022-10-24T07:29:01Z</updated>

		<summary type="html">&lt;p&gt;PhilipJFry: Filled in the special rules and spells. Added pros and cons. Might add some analysis later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Why Play Goblins ==&lt;br /&gt;
''Note: This section needs more content. You can help the wiki by expanding it.''&lt;br /&gt;
&lt;br /&gt;
'''PROS:''' &lt;br /&gt;
&lt;br /&gt;
* cheap units make it easy to have a lot of activations and play for objectives&lt;br /&gt;
* clan upgrade selection allows for units with different specializations&lt;br /&gt;
* versatile unit selection&lt;br /&gt;
&lt;br /&gt;
'''CONS:'''&lt;br /&gt;
&lt;br /&gt;
* mostly low quality units&lt;br /&gt;
* even the hero has only quality 5, making the hero ability less useful&lt;br /&gt;
* very low defense on most units&lt;br /&gt;
&lt;br /&gt;
== Army Special Rules ==&lt;br /&gt;
''Note: This section needs more content. You can help the wiki by expanding it.''&lt;br /&gt;
&lt;br /&gt;
'''Boing''': This models moves +D3” on Advance&lt;br /&gt;
&lt;br /&gt;
and +2D3” on Rush/Charge actions.&lt;br /&gt;
&lt;br /&gt;
Camouflage: This model and all friendly&lt;br /&gt;
&lt;br /&gt;
units within 12” get the Stealth special rule.&lt;br /&gt;
&lt;br /&gt;
'''Destructive''': This model may move through&lt;br /&gt;
&lt;br /&gt;
enemy units. Whenever it does, pick one of&lt;br /&gt;
&lt;br /&gt;
them and roll 1 die. On a 2+ it takes 3 hits&lt;br /&gt;
&lt;br /&gt;
with AP(1).&lt;br /&gt;
&lt;br /&gt;
'''Magic Potions''': This model and all friendly&lt;br /&gt;
&lt;br /&gt;
units within 12” get AP(+1) in melee.&lt;br /&gt;
&lt;br /&gt;
'''Power Shrooms''': Once per activation, pick one&lt;br /&gt;
&lt;br /&gt;
friendly unit within 6”. That unit, and all&lt;br /&gt;
&lt;br /&gt;
friendly unit within 6&amp;quot; gets +1 to hit rolls next&lt;br /&gt;
&lt;br /&gt;
time it fights in melee.&lt;br /&gt;
&lt;br /&gt;
'''Surprise''': This model counts as having the&lt;br /&gt;
&lt;br /&gt;
Ambush rule, and may be deployed up to 1”&lt;br /&gt;
&lt;br /&gt;
away from enemy units. Once deployed roll&lt;br /&gt;
&lt;br /&gt;
one die, on 2+ it deals 2 hits with AP(1) to&lt;br /&gt;
&lt;br /&gt;
one enemy unit within 3”.&lt;br /&gt;
&lt;br /&gt;
'''Takedown''': When this model is in melee, may&lt;br /&gt;
&lt;br /&gt;
pick one model from the target and roll one&lt;br /&gt;
&lt;br /&gt;
die. On a 2+ it takes 1 hit with AP(1) and&lt;br /&gt;
&lt;br /&gt;
Deadly(3).&lt;br /&gt;
&lt;br /&gt;
== Wizard Spells ==&lt;br /&gt;
''Note: This section needs more content. You can help the wiki by expanding it.''&lt;br /&gt;
&lt;br /&gt;
'''Glare''' (4+): Target enemy unit within 6” takes&lt;br /&gt;
&lt;br /&gt;
1 hit with AP(2) and Deadly(3).&lt;br /&gt;
&lt;br /&gt;
'''Spider’s Might''' (4+): Target 2 friendly units&lt;br /&gt;
&lt;br /&gt;
within 6” get Poison next time they fight in&lt;br /&gt;
&lt;br /&gt;
melee.&lt;br /&gt;
&lt;br /&gt;
'''Death Shroud''' (5+): Target enemy unit within&lt;br /&gt;
&lt;br /&gt;
6” takes 4 hits with AP(2).&lt;br /&gt;
&lt;br /&gt;
'''Nuisance''' (5+): Target 2 friendly units within&lt;br /&gt;
&lt;br /&gt;
12” get +1 to defense next time they take hits.&lt;br /&gt;
&lt;br /&gt;
'''Curse''' (6+): Target enemy unit within 6” rolls&lt;br /&gt;
&lt;br /&gt;
as many dice as models in it, and takes 1 hit&lt;br /&gt;
&lt;br /&gt;
for each 2+ rolled.&lt;br /&gt;
&lt;br /&gt;
'''Sneaky''' (6+): Target 2 friendly units within 6”&lt;br /&gt;
&lt;br /&gt;
get +3&amp;quot; next time they Advance, or +6&amp;quot; next&lt;br /&gt;
&lt;br /&gt;
time they Charge/Rush.&lt;br /&gt;
&lt;br /&gt;
== Unit Analysis ==&lt;br /&gt;
''Note: This section needs more content. You can help the wiki by expanding it.''&lt;br /&gt;
&lt;br /&gt;
== List Building &amp;amp; Tactics ==&lt;br /&gt;
&lt;br /&gt;
=== General Advice ===&lt;br /&gt;
''Note: This section needs more content. You can help the wiki by expanding it.''&lt;br /&gt;
&lt;br /&gt;
=== Tactics ===&lt;br /&gt;
''Note: This section needs more content. You can help the wiki by expanding it.''&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Goblins]]&lt;br /&gt;
* [[Goblins Skirmish Quickplay Armies]]&lt;br /&gt;
* [[Age of Fantasy Skirmish|Age of Fantasy: Skirmish]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Age of Fantasy Skirmish]]&lt;br /&gt;
[[Category:Age of Fantasy Skirnmish Tactics]]&lt;br /&gt;
[[Category:Goblins]]&lt;/div&gt;</summary>
		<author><name>PhilipJFry</name></author>
	</entry>
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