Age of Fantasy Regiments

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Age of Fantasy Regiments Cover Art

Players control armies of miniatures and use a combination of strategy and tactics to outmaneuver and defeat their opponents. Draw the line of battle, with units arranged in ranks and break through the enemy line and flank their troops!

The rules are designed to be flexible and modular, so players can customize their games and add their own unique rules and scenarios.

Background Story

A land of magic and mystery, where ancient ruins and powerful artifacts hint at a rich history, but the true origins and nature of the world are shrouded in mystery.

The land is dotted with various kingdoms and factions, each with their own unique cultures and politics. The people of this world possess a range of abilities, from innate magical powers to advanced technology. There are many different races, including humans, elves, dwarves, and others, each with their own strengths and weaknesses. The world is also home to a wide variety of creatures, from dragons and giant beasts to talking animals and mischievous spirits.

The world's landscape is diverse, with towering mountains, dense forests, sprawling deserts, treacherous swamps, and dark, underground realms. It is a world full of uncertainty and secrets, and there are many opportunities for adventure and discovery for those brave enough to seek them out.


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Age of Fantasy: Regiments uses rules almost identical to Age of Fantasy, with some tweaks and additions in terms of utilizing movement trays/formations (like facing, movement/pivoting, maintaining orderly lines, Line of Sight only towards the front side, which models in a formation can strike in Melee etc.)

See Also

External Links