Human Inquisition Firefight Quickplay Armies: Difference between revisions
(Human Inquisition Firefight Quickplay Armies) |
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Below you will find quickplay army lists for Human Inquisition from Grimdark Future universe. | {{OPR-Faction | ||
|Faction = Human Inquisition | |||
|Image = Human-inquisition.webp | |||
|Setting = Grimdark Future | |||
|Games = [[Grimdark Future]],<br>[[Grimdark Future Firefight|Grimdark Future: Firefight]] | |||
|Species = Human | |||
|Version = 2.50}} | |||
Below you will find quickplay army lists for '''Human Inquisition''' from Grimdark Future universe. | |||
==Starstriders (300pts)== | ==Starstriders (300pts)== | ||
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*[[Human Inquisition Miniatures]] | *[[Human Inquisition Miniatures]] | ||
*[[Human Inquisition Firefight Tactics]] | *[[Human Inquisition Firefight Tactics]] | ||
*[[:Category:Grimdark Future Firefight Quickplay Armies|Grimdark Future: Firefight Quickplay Armies]] | |||
*[[Grimdark Future Firefight|Grimdark Future: Firefight]] | *[[Grimdark Future Firefight|Grimdark Future: Firefight]] | ||
[[Category:Grimdark Future Firefight]] | [[Category:Grimdark Future Firefight]] | ||
[[Category:Grimdark Future Firefight Quickplay Armies]] | [[Category:Grimdark Future Firefight Quickplay Armies]] | ||
[[Category:Human Inquisition]] | [[Category:Human Inquisition]] | ||
Revision as of 01:41, 26 October 2022
| Human Inquisition | ||
| Setting: | Grimdark Future | |
| Games: | Grimdark Future, Grimdark Future: Firefight | |
| Species: | Human | |
| Version: | v2.50 | |
Below you will find quickplay army lists for Human Inquisition from Grimdark Future universe.
Starstriders (300pts)
This is a v2.50 Firefight army you can build using the Kill Team: Elucidian Starstriders box from Games Workshop, or any other models of your choice.
All about playing it safe and shooting your enemies down. Leans a bit into glass cannon, and unfortunately wasn't a way to use the good boy dog in the box. But, its got a rotary weapon in it. So, all is good.
| ++ Human Inquisition [300pts] ++ |
|---|
| Inquisitor [1] Q3+ D3+ | 75pts | Fearless, Hero, Tough(3), Witch Hunter
Fusion Pistol (6", A1, AP(4), Deadly(3)) Energy Sword (A2, AP(1), Rending) Inquisitor [1] Q3+ D3+ | 95pts | Daemon Hunter, Fearless, Hero, Tough(3) Storm Rifle (24", A3, AP(1)) CCW (A2) Henchman [1] Q4+ D4+ | 30pts | Relentless Shotgun (12", A2, AP(1)) CCW (A2) Henchman [1] Q4+ D4+ | 30pts | Relentless Smith Gun (18", A2, Rending) CCW (A2) Henchman [1] Q4+ D4+ | 30pts | Furious Assassin Blades (A2, Poison) Private Guard [3] Q5+ D5+ | 40pts | 2x Rifles (24", A1) + CCWs (A1) 1x Plasma Pistol (12", A1, AP(4)) + CCW (A2) Special Rules Daemon Hunter: Enemy units can’t be set up within 18” of the hero when using Ambush. Witch Hunter: This model may block spells as if it had the Psychic(2) special rule. If it is a Psychic then it gets +2 to spell block rolls. |