Eternal Dynasty Tactics
| Eternal Dynasty | ||
| Setting: | Grimdark Future | |
| Games: | Grimdark Future, Grimdark Future: Firefight | |
| Species: | Mixed | |
| Version: | v2.50 | |
Why Play Eternal Dynasty
Note: This section needs more content. You can help the wiki by expanding it.
PROS:
CONS:
Army Special Rules
- Art of War: The hero and its unit may move by up to 3” after shooting.
- Beacon: Friendly units using Ambush may ignore distance restrictions from enemies if they are deployed within 6” of this model.
- Code of Honor: If the hero is part of a unit of Warriors, the unit counts as having Quality 3+.
- Direct Fire: The hero and its unit get +6” range when shooting.
- Elite Warrior: For each unmodified result of 6 to hit when attacking in melee, this model may roll 1 extra attack. This rule doesn’t apply to newly generated attacks.
- Energy Drone: This model and its unit ignore cover when shooting.
- Shield Drone: This model and its unit count as having the Regeneration special rule.
- Shield Wall: Enemies get -1 to hit when they attack units where all models have this rule.
- Targeting Array: Once per activation, before attacking, pick one enemy unit within 24”. Next time that a friendly unit shoots at it, that unit gets +1 to its hit rolls.
- Teleport: Once per activation, before attacking, place this model anywhere within 6”.
Psychic Spells
- Dragon Breath (4+): Target enemy unit within 12” takes 5 hits.
- Weaken Soul (4+): Target 2 enemy units within 12” get -2 to their next morale test.
- Eternal Guidance (5+): Target 2 friendly units within 12” get +1 to hit next time they shoot.
- Mind Challenge (5+): Target enemy model within 12” takes 2 hits with AP(4).
- Spirit Vortex (6+): Target enemy unit within 6” rolls as many dice as models in it, and takes 1 hit for each 2+ rolled.
- Spirit Wind (6+): Target 2 friendly units within 6” get +3" next time they Advance, or +6" next time they Charge/Rush.
Unit Analysis
Note: This section needs more content. You can help the wiki by expanding it.
List Building & Tactics
General Advice
Note: This section needs more content. You can help the wiki by expanding it.
Tactics
Note: This section needs more content. You can help the wiki by expanding it.