Grimdark Future: Battlefields (Fan Content)

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Revision as of 18:24, 17 April 2024 by EMD (talk | contribs) (Created page for fan created 8mm OPR modification. Contains descriptions, links for Army Forge and Steam Workshop, and changes to the basic GF rulebook.)
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A fan made OPR modification by EMD for playing games in the Grimdark Future in 8mm scale.

With some core rule and scale changes, Grimdark Future: Battlefields (GDF:BF) allows for small scale games with small scale models, all the way up to massive scale games where the battlefield is dominated my massive war machines and monsters.

If you have any questions, or difficulty getting started, feel free to ping EMD on the OPR Discord.

Army Books, Unit Proxies, and Steam Workshop Links

Steam Workshop Introductory Game with Pre-made 2000pts Armies

Army Current Version Army Forge Steam Workshop 2D Printouts
Alien Hive 0.2 link
Battle Brothers 0.2 link link
Blessed Sisters 0.2 link link
DAO Union 0.2 link
Dark Elf Raiders 0.1
Havoc Brothers 0.1
High Elf Fleets 0.1
Human Defense Force 0.2 link
Knight Brothers 0.1
Orc Marauders 0.2 link
Prime Brothers 0.1 link
Robot Lords 0.3 link link
Schism Battle Brothers 0.2 link
Schism Sol Defense Force 0.2 link
Strategic Assets 0.2 link
Titan Lords 0.1
Wormhole Daemons 0.1

General Principles

While the core principles of the OPR system still apply, there are a few key changes that will be listed below.

Scale Conversion

GDF:BF uses 8mm miniatures that are mounted on bases of various sized based on the units presents on the game table. Each base may have multiple miniatures mounted on it, like a swarm of Alien Hive with 10 models on a single base, or an elite force like Battle Brothers will be represented with 5 infantry models per base.

  • Infantry: 40mm round bases.
  • Large Infantry: 50mm round bases.
  • Bikes: 50mm round bases.
  • Monsters and Walkers: 40mm round bases.
  • Vehicles: 40mm or 50mm round bases.
  • War Machines: 60mm or bigger round bases.

If making a 2D printable version, all models can be represented by 39/40mm rounds (poker chip) for ease of purchasing and transportation.

Measuring Distances

To help feeling with the smaller scale, this game uses a Base-4 system. This means that the standard unit movement in the game is 4", instead of 6". In Army Forge, this is achieved by the majority of units being given the Slow special rule.

In additional, if a rule or weapon contains 9" as a measurement, read it as 8". For example, in GDF:BF, Ambush is 8" away from the nearest enemy.

Line of Sight

Designer recommends only using Top-Down Line of Sight (aka 2D LoS) for determining line of sight when playing GDF:BF, making sure all terrain has easily identifiable edges so there is limited confusion if a model is or is not in cover.

Preparation

Preparing the Battlefield

As a part of converting to Base-4, the standard table size is reduced to 48"x32", with no-man's land being 16". For larger games where each player is bringing war machines and monsters, or is looking for more movement based strategies, a 6'x4' surface would be appropriate.

The Mission

Standard games are still based on a length of 4 rounds, but for games on larger tables with massive armies the round limit should be extended to 6 rounds.

Preparing your Army

Designer recommends only having 1 hero per 2000 pts, but this is more around how they are primarily designed as a booster for other units in your army.

Force Organization

For building out units in Army Forge, ignore the unit copy limit for transport units that have been attached to infantry units.

Deploying Armies

The deployment zone for players is 8" from their table edge instead of 12".