Rules FAQ
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Core Engine
- How many attacks do weapons like "2x Heavy Sword (A2)" have?
- Weapons multiply their attack value by the amount of copies of that weapon the unit has, so in this example it's 4 attacks (2x A2 = 4).
- What happens if a unit with Slow is given the Fast rule (or the other way around)?
- The two rules cancel each other out, and the unit moves as if it had neither of them.
- What happens if a charging unit's target is killed before the charging unit reaches it?
- The charging unit completes its move before the target is removed, and then they remain idle.
- If a unit with Regeneration is hit by a weapon with Deadly(X), how many Regeneration rolls does it get?
- It rolls one Regeneration roll for each wound, so a total of X times.
- What is the difference between Blast(X) and Deadly(X)?
- When taking hits from Blast(X) you roll X dice to block and the unit takes 1 wound for each failed block, whereas when taking hits from Deadly(X) you roll 1 dice to block and one model in the unit takes X wounds for the failed block.
- When replacing weapons what's the difference between replace one/any/all/up to X?
- If the list says "replace one weapon", then only one model can replace its weapon, and you have to pay the cost for that model.
- If the list says "replace any weapon", then as many models as you want can replace their weapons, and you pay the cost for each model that did.
- If the list says "replace all weapons", then all models must replace their weapon, and you pay the cost only once for all models.
- If the list says "replace up to X weapon", then up to X models can you can replace their weapons, and you pay the cost for each model that did.
- When buying upgrades what's the difference between upgrade one/any/all models?
- If the list says "upgrade one model", then only one model can buy the upgrade, and you have to pay the cost for that model.
- If the list says "upgrade any model", then as many models as you want can buy the upgrade, and you pay the cost for each model that was upgraded.
- If the list says "upgrade all models", then buying the upgrade applies it to all models, and you pay the cost only once for all models.
- When buying upgrades what's the difference between upgrade with one/any/up to X?
- If the list says "upgrade with one", then you can only buy one upgrade from the list.
- If the list says "upgrade with any", then you can buy any upgrade once from the list.
- If the list says "upgrade with up to X", then you can buy any upgrade up to X times from the list (even multiple times).
Grimdark Future & Age of Fantasy
- For the purpose of morale tests from when is the "total size or tough value" counted?
- The total size or tough value is counted at the beginning of the game.
- Example: If a unit with 10 models loses 5 models, you must take a morale test. From then on it will have to take a morale test whenever it loses models because it is at 50% or below of its starting size (counted at the beginning of the game).
- Are attacks from different weapons resolved simultaneously or sequentially? Does the order matter?
- All attacking weapons from a unit are resolved simultaneously. ie. All weapons shoot (Roll to hit) -> All hits get blocked (Roll to block) -> Wounds get assigned.
- Does a unit that is "idle" still have to be activated? What can it do?
- Units that are idle still have to be activated, and they may not do anything during that activation.
- Do models with Aircraft that are Pinned still have to move 30"-36"?
- Yes, nothing prevents their mandatory move.
- Can models with Aircraft change direction while moving?
- No, they can only change direction at the beginning of their activation (pivot). Units may never leave the battlefield, so they may not choose a direction that would cause them to move into a table edge to avoid completing their full move. (Updated for 3.4.1)
- Can units use their 3" move from destroying enemy units to embark in a transport?
- No, units can only embark in a transport with activation or spell movement.
- Can units with Psychic/Wizard cast spells from within a transport?
- Yes, but only on himself or other units inside the transport.
- Can a Psychic/Wizard target himself or his own unit when casting spells?
- Yes, as they are within range and line of sight of themselves.
- Are upgrades like TAO Drones and High Elf Gun Platforms individual models on the battlefield?
- No, they are upgrades given to an individual model, much like a weapon or a jetpack. To represent them on the battlefield you can use miniatures as tokens, but they are ignored for gameplay purposes (line of sight, model removal, etc.).
- When merging units, do you need to buy sergeants, musicians and standard twice?(Age of Fantasy/AoF Regiments)
- The sergeant, musician and standard is only bought once when merging units.
- Is there any bonus to charging a unit in its flank/rear? (AoF Regiments)
- No, you don’t get a bonus to your melee results for charging a unit in the flank/rear. Instead units can only attack in their front facing, so if you charge a unit in its flank/rear you don’t get return strikes.
Firefight & Skirmish
- Does a model with Tough(X) have to roll on the wound table for each wound it takes?
- No, the model only rolls on the wound table once it has taken X wounds.
- Can I use units such as vehicles and chariots from Grimdark Future/Age of Fantasy in Firefight/Skirmish?
- Yes, however they might not be very balanced.