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'''Orcs''' are hulking humanoid aliens, whose society is divided into a number of warring clans and bands. Orc Marauders lack precision weapons or heavy armour, and instead rely on their fast vehicles, large numbers, and ferocity to defeat their foes. | |||
The Orcs evolved on an inhospitable world, and spread quickly through the Sirius Sector shortly after reaching space. To prevent the Orcs from overtaking the sector, the [[ | The Orcs evolved on an inhospitable world, and spread quickly through the Sirius Sector shortly after reaching space. To prevent the Orcs from overtaking the sector, the [[DAO Union|DAOU]] infected their population with a bio-weapon that drastically reduced their fertility. Now, the Orcs must either adapt to survive, or charge down the road to extinction. | ||
==Background Story== | ==Background Story== | ||
Originating from a harsh and barren world, the lives of Orcs were a constant struggle. Orcs were born into large families, where few survived into adulthood. These Orcs became used to lives of hardship and conflict, fighting their environment, predators, and each other to survive. For these Orcs, honour, strength and family were the most important parts of their lives. Families came together to form clans, which would work together to share their meager resources and fight anyone else that they encountered. Larger groups rarely lasted more than a generation, and after their leader died, larger groups would usually dissolve back into conflicting clans. | Originating from a harsh and barren world, the lives of Orcs were a constant struggle. Orcs were born into large families, where few survived into adulthood. These Orcs became used to lives of hardship and conflict, fighting their environment, predators, and each other to survive. For these Orcs, honour, strength and family were the most important parts of their lives. Families came together to form clans, which would work together to share their meager resources and fight anyone else that they encountered. Larger groups rarely lasted more than a generation, and after their leader died, larger groups would usually dissolve back into conflicting clans. | ||
Despite their lack of unity and industry, the Orcs did eventually reach the stars, where they found worlds on which they could truly thrive. Without the natural dangers of their home world, the Orcs’ population boomed, and they spread rapidly through nearby systems. Soon, the Orcs began encroaching on other factions’ territories. | Despite their lack of unity and industry, the Orcs did eventually reach the stars, where they found worlds on which they could truly thrive. Without the natural dangers of their home world, the Orcs’ population boomed, and they spread rapidly through nearby systems. Soon, the Orcs began encroaching on other factions’ territories. | ||
The DAOU in particular recognized that the rapidly spreading alien species were having a destabilizing effect in the region, as individual Orc tribes began to appear as raiders and mercenaries throughout the Sirius Sector, settling wherever they could. The DAOU sought to avoid becoming embroiled in a bloody conflict, offering medicine and technology to the Orcs in the hopes of stabilizing their turbulent society. | The DAOU in particular recognized that the rapidly spreading alien species were having a destabilizing effect in the region, as individual Orc tribes began to appear as raiders and mercenaries throughout the Sirius Sector, settling wherever they could. The DAOU sought to avoid becoming embroiled in a bloody conflict, offering medicine and technology to the Orcs in the hopes of stabilizing their turbulent society. | ||
These exchanges only caused the Orc population to further explode, and numerous clans rapidly collapsed, unable to sustain their own rapidly increasing population. Many feared that the Orcs were well on their way to becoming the dominant species in the Sirius Sector, or even that their massive population would deplete the sector’s resources entirely before spreading out to the wider galaxy. In response, the DAOU decided to release a virus to decrease | These exchanges only caused the Orc population to further explode, and numerous clans rapidly collapsed, unable to sustain their own rapidly increasing population. Many feared that the Orcs were well on their way to becoming the dominant species in the Sirius Sector, or even that their massive population would deplete the sector’s resources entirely before spreading out to the wider galaxy. In response, the DAOU decided to release a virus to decrease Orc fertility to a more stable rate, which rapidly spread throughout their population, with had a devastating side-effect. | ||
After reducing Orc fertility to the desired rate, the virus continued to slowly lower each new generation's fertility further, dooming the Orcs to slow extinction. Scattered and fractured, many Orc clans are unable or unwilling to change their ways, instead clinging stubbornly to their traditions, even as their warlike ways push them ever closer to extinction. Others believe they are a people without a future, whilst some hope to take revenge on the DAOU, and perhaps force them to discover a cure. | |||
How will your clan face extinction? | How will your clan face extinction? | ||
Revision as of 17:46, 9 April 2023
| Orc Marauders | ||
| Setting: | Grimdark Future | |
| Games: | Grimdark Future, Grimdark Future: Firefight | |
| Species: | Greenskin | |
| Version: | v2.50 | |
Orcs are hulking humanoid aliens, whose society is divided into a number of warring clans and bands. Orc Marauders lack precision weapons or heavy armour, and instead rely on their fast vehicles, large numbers, and ferocity to defeat their foes.
The Orcs evolved on an inhospitable world, and spread quickly through the Sirius Sector shortly after reaching space. To prevent the Orcs from overtaking the sector, the DAOU infected their population with a bio-weapon that drastically reduced their fertility. Now, the Orcs must either adapt to survive, or charge down the road to extinction.
Background Story
Originating from a harsh and barren world, the lives of Orcs were a constant struggle. Orcs were born into large families, where few survived into adulthood. These Orcs became used to lives of hardship and conflict, fighting their environment, predators, and each other to survive. For these Orcs, honour, strength and family were the most important parts of their lives. Families came together to form clans, which would work together to share their meager resources and fight anyone else that they encountered. Larger groups rarely lasted more than a generation, and after their leader died, larger groups would usually dissolve back into conflicting clans.
Despite their lack of unity and industry, the Orcs did eventually reach the stars, where they found worlds on which they could truly thrive. Without the natural dangers of their home world, the Orcs’ population boomed, and they spread rapidly through nearby systems. Soon, the Orcs began encroaching on other factions’ territories.
The DAOU in particular recognized that the rapidly spreading alien species were having a destabilizing effect in the region, as individual Orc tribes began to appear as raiders and mercenaries throughout the Sirius Sector, settling wherever they could. The DAOU sought to avoid becoming embroiled in a bloody conflict, offering medicine and technology to the Orcs in the hopes of stabilizing their turbulent society.
These exchanges only caused the Orc population to further explode, and numerous clans rapidly collapsed, unable to sustain their own rapidly increasing population. Many feared that the Orcs were well on their way to becoming the dominant species in the Sirius Sector, or even that their massive population would deplete the sector’s resources entirely before spreading out to the wider galaxy. In response, the DAOU decided to release a virus to decrease Orc fertility to a more stable rate, which rapidly spread throughout their population, with had a devastating side-effect.
After reducing Orc fertility to the desired rate, the virus continued to slowly lower each new generation's fertility further, dooming the Orcs to slow extinction. Scattered and fractured, many Orc clans are unable or unwilling to change their ways, instead clinging stubbornly to their traditions, even as their warlike ways push them ever closer to extinction. Others believe they are a people without a future, whilst some hope to take revenge on the DAOU, and perhaps force them to discover a cure.
How will your clan face extinction?
Play Style
The orcs are an inorexable tide of axes and muscle. When you attack, you attack in force and with charges as your chief means of attack. However, this comes with some critical drawbacks: Your army sucks at shooting and isn't very durable.
See Also:
Similar To
- Warhammer 40k: Orks
Miniatures
Note: This section needs more content. You can help the wiki by expanding it.
See Also: Orc Marauders Miniatures
See Also
- Orc Marauders Tactics
- Orc Marauders Firefight Tactics
- Orc Marauders Miniatures
- Orc Marauders Quickplay Armies
- Orc Marauders Firefight Quickplay Armies
- Grimdark Future
- Grimdark Future: Firefight
| Orc Marauders |
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| Overview - Tactics - Firefight Tactics - Miniatures - Quickplay Armies - Firefight Quickplay Armies |