Age of Fantasy Regiments: Difference between revisions
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[[File:Regiments-cover-1.jpg|thumb|Age of Fantasy Regiments Cover Art]] | [[File:Regiments-cover-1.jpg|thumb|Age of Fantasy Regiments Cover Art]] | ||
Players control armies of miniatures and use a combination of strategy and tactics to outmaneuver and defeat their opponents. Draw the line of battle, with units arranged in ranks and break through the enemy line and flank their troops! | |||
The rules are designed to be flexible and modular, so players can customize their games and add their own unique rules and scenarios. | |||
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==Background Story== | ==Background Story== | ||
A | A land of magic and mystery, where ancient ruins and powerful artifacts hint at a rich history, but the true origins and nature of the world are shrouded in mystery. | ||
The elves | The land is dotted with various kingdoms and factions, each with their own unique cultures and politics. The people of this world possess a range of abilities, from innate magical powers to advanced technology. There are many different races, including humans, elves, dwarves, and others, each with their own strengths and weaknesses. The world is also home to a wide variety of creatures, from dragons and giant beasts to talking animals and mischievous spirits. | ||
The world's landscape is diverse, with towering mountains, dense forests, sprawling deserts, treacherous swamps, and dark, underground realms. It is a world full of uncertainty and secrets, and there are many opportunities for adventure and discovery for those brave enough to seek them out. | |||
==Gameplay== | ==Gameplay== | ||
''Note: This section needs more content. You can help the wiki by expanding it.'' | ''Note: This section needs more content. You can help the wiki by expanding it.'' | ||
Age of Fantasy: Regiments uses rules almost identical to [[Age of Fantasy]], with some tweaks and additions in terms of utilizing movement trays/formations (like facing, movement/pivoting, maintaining orderly lines, Line of Sight only towards the front side, which models in a formation can strike in Melee etc.) | |||
==See Also== | ==See Also== | ||
| Line 29: | Line 25: | ||
*[[:Category:Age of Fantasy Miniatures|Age of Fantasy Miniatures]] | *[[:Category:Age of Fantasy Miniatures|Age of Fantasy Miniatures]] | ||
*[[:Category:Age of Fantasy Tactics|Age of Fantasy Tactics]] | *[[:Category:Age of Fantasy Tactics|Age of Fantasy Tactics]] | ||
*[[:Category:Age of Fantasy Quickplay Armies|Age of Fantasy Quickplay Armies]] | |||
*[[Age of Fantasy]] | *[[Age of Fantasy]] | ||
*[[Age of Fantasy | *[[Age of Fantasy Skirmish]] | ||
*[[Rules FAQ]] | |||
==External Links== | ==External Links== | ||
*[ | *[https://www.onepagerules.com/games/age-of-fantasy-regiments OPR Official Website] | ||
*[http://patreon.com/onepagerules/ OPR Patreon] | *[http://patreon.com/onepagerules/ OPR Patreon] | ||
*[https://www.onepagerules.com/resources Rulebooks] | |||
*[https://www.wargamevault.com/product/321834/Age-of-Fantasy-Regiments--Full-Rulebook Full Rulebook] | |||
*[https://army-forge.onepagerules.com/armyBookSelection?gameSystem=aofr Army Books] | |||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Age of Fantasy]] | |||
[[Category:Age of Fantasy Regiments]] | |||
Latest revision as of 16:30, 13 April 2023

Players control armies of miniatures and use a combination of strategy and tactics to outmaneuver and defeat their opponents. Draw the line of battle, with units arranged in ranks and break through the enemy line and flank their troops!
The rules are designed to be flexible and modular, so players can customize their games and add their own unique rules and scenarios.
Background Story
A land of magic and mystery, where ancient ruins and powerful artifacts hint at a rich history, but the true origins and nature of the world are shrouded in mystery.
The land is dotted with various kingdoms and factions, each with their own unique cultures and politics. The people of this world possess a range of abilities, from innate magical powers to advanced technology. There are many different races, including humans, elves, dwarves, and others, each with their own strengths and weaknesses. The world is also home to a wide variety of creatures, from dragons and giant beasts to talking animals and mischievous spirits.
The world's landscape is diverse, with towering mountains, dense forests, sprawling deserts, treacherous swamps, and dark, underground realms. It is a world full of uncertainty and secrets, and there are many opportunities for adventure and discovery for those brave enough to seek them out.
Gameplay
Note: This section needs more content. You can help the wiki by expanding it.
Age of Fantasy: Regiments uses rules almost identical to Age of Fantasy, with some tweaks and additions in terms of utilizing movement trays/formations (like facing, movement/pivoting, maintaining orderly lines, Line of Sight only towards the front side, which models in a formation can strike in Melee etc.)
See Also
- Age of Fantasy Factions
- Age of Fantasy Miniatures
- Age of Fantasy Tactics
- Age of Fantasy Quickplay Armies
- Age of Fantasy
- Age of Fantasy Skirmish
- Rules FAQ