Beastmen Quickplay Armies
Below you will find quickplay army lists for Beastmen from Age of Fantasy.
| Beastmen | ||
| Setting: | Age of Fantasy | |
| Games: | Age of Fantasy, Age of Fantasy: Skirmish, Age of Fantasy: Regiments | |
| Species: | Beastmen | |
| Version: | v2.50 | |
Note: as v2.50 is in constant development the following might not be accurate.
Beast of Chaos (500pts)
This is a v2.50 list you can build using a Start Collecting! Beasts of Chaos box from Games Workshop, or any other models of your choice.
A weird box, not much high-AP options fit at 500pts, but you likely also don't need it at this low of a point level.
| ++ Beastmen [500pts] ++ |
|---|
| Warriors [10] Q4+ D4+ | 150pts | Battle Standard, Furious, Sergeant
10x Hand Weapons (A1) Raiders [10] Q5+ D5+ | 140pts | Stealth, Strider 10x Shortbows (18", A1) 10x Hand Weapons (A1) Cyclops [1] Q4+ D3+ | 210pts | Fear, Sense Magic, Tough(12) Heavy Strike (A8, AP(1)) Stomp (A4, AP(1)) Special Rules Sense Magic - This model may block spells as if it had the Wizard(2) special rule. |
Beast of Chaos (750pts)
This is a v2.50 list you can build using a Start Collecting! Beasts of Chaos box from Games Workshop, or any other models of your choice.
| ++ Beastmen [750pts] ++ |
|---|
| Hunt Master [1] Q5+ D5+ | 50pts | Hero, Strider, Tough(3), Wizard(1)
Hand Weapon (A3) + Elites [10] Q3+ D3+ | 280pts | Battle Standard, Furious, Headtaker, Musician 10x Great Weapons (A1, AP(3)) Raiders [5] Q5+ D5+ | 75pts | 1x Sergeant, Stealth, Strider 5x Shortbows (18", A1) 5x Hand Weapons (A1) Raiders [5] Q5+ D5+ | 70pts | Stealth, Strider 5x Shortbows (18", A1) 5x Hand Weapons (A1) Brute Giant [1] Q3+ D3+ | 275pts | Crazed, Fear, Fearless, Furious, Tough(12) Dual Hand Weapons (A10) Stomp (A4, AP(1)) Special Rules Crazed - When this model fights in melee, roll one die and apply one bonus: * 1-3: Attacks get Rending * 4-6: Attacks get AP(+1) Headtaker - This model gets AP(+2) when fighting units with Tough(3) or higher. Beastmen Spells Spirit Mantle (4+): Target 2 friendly units within 6” get Stealth next time they are shot at. Traitor’s Wrath (4+): Target enemy model within 12” takes 1 hit with AP(4). Surge (5+): Target 2 friendly units within 6” get +2" next time they Advance, or +4" next time they Charge/Rush. Vile Swarm (5+): Target enemy unit within 12” takes 5 hits with AP(1). Animalistic (6+): Target 2 enemy units within 12” get -2 to hit next time they fight in melee. Howling Roar (6+): Target 2 enemy units within 6” take 8 hits each. |
See Also
| Beastmen |
|---|
| Overview - Tactics - Skirmish Tactics - Miniatures - Quickplay Armies - Skirmish Quickplay Armies |