Battle Brothers Quickplay Armies

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Battle Brothers
Setting: Grimdark Future
Games: Grimdark Future,
Grimdark Future: Firefight
Species: Human
Version: v3.4.1

Below you will find quickplay army lists for Battle Brothers from Grimdark Future.

Battle Brothers (1000pts)

This is a v3.4.1 Battle-scale list you can build using the Combat Patrol: Space Marines box from 'Games Workshop', or any other models of your choice.

Make no mistake that this is a shooty army - OPR's lack of shoot-and-fight in the same activations means you will need to be *charged* to be able to use both in a round. The Heroes are tough enough to sit on their own, no need to join either to the Destroyers. There is no aura buff to necessitate it anyways, and you will definitely need the activation count. You can probably justify using your Destroyers as anti-armor or anti-heavy infantry if necessary, but their rifles are definitely the more expensive component.

++ Battle Brothers (v3.4.1) [GF 995pts] ++

Master Destroyer [1] Q3+ D3+ | 290pts | Ambush, Fearless, Hero, Tough(6), 1x Archivist(Caster(2))
Rapid Storm Rifle (24", A6, AP(1))
Energy Sword (A4, AP(1), Rending)

Master Destroyer [1] Q3+ D3+ | 270pts | Ambush, Fearless, Hero, Tough(6), Advanced Tactics
Rapid Storm Rifle (24", A6, AP(1))
Energy Sword (A4, AP(1), Rending)

Support Brothers [3] Q3+ D3+ | 145pts | Fearless, Relentless
3x Heavy Flamer (12", A1, AP(1), Blast(3), Reliable)
3x CCW (A1)

Destroyers [3] Q3+ D3+ | 290pts | Ambush, Fearless, Tough(3)
2x Storm Rifle (24", A3, AP(1))
Heavy Flamer (12", A1, AP(1), Blast(3), Reliable)
2x Chain-Fist (A1, AP(2), Deadly(3))

CCW (A1)

Army Spells:
Blurred Sight (1): Target enemy unit within 18" gets -1 to hit rolls next time it shoots.
Psychic Terror (1): Target enemy unit within 12" takes 2 hits with AP(2).
Cursed Ground (2): Target 2 enemy units within 18" move -2" next time they Advance, or -4" next time they Charge/Rush.
Cerebral Trauma (2): Target enemy model within 12" takes 2 hits with AP(4).
Time Passage (3): Target 2 friendly units within 12" get AP(+3) next time they charge.
Lightning Fog (3): Target 2 enemy units within 12" take 6 hits each.

See Also

Battle Brothers
Overview - Tactics - Firefight Tactics - Miniatures - Quickplay Armies - Firefight Quickplay Armies
Grimdark Future quickplay armies
Alien Hives - Battle Brothers - Blessed Sisters - Custodian Brothers - DAO Union - Dark Elf Raiders - Dwarf Guilds
Elven Jesters - Eternal Dynasty - Havoc Brothers - High Elf Fleets - Human Defense Force
Human Inquisition - Infected Colonies - Jackals - Machine Cult - Orc Marauders - Prime Brothers - Ratmen Clans
Rebel Guerrillas - Robot Legions - Saurian Starhost - Soul-Snatcher Cults - Titan Lords - Wormhole Daemons