Human Defense Force Quickplay Armies
Human Defense Force | ||
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Setting: | Grimdark Future | |
Games: | Grimdark Future, Grimdark Future: Firefight | |
Species: | Human | |
Version: | v3.1.0 |
Below you will find quickplay army lists for Human Defense Force from Grimdark Future.
Combat Patrol (1000pts)
This is a v3.1.0 list you can build using the Combat Patrol: Astra Militarum box from Games Workshop, or any other models of your choice.
The Leader will need to stick with the Infantry Squad, as their morale is D-tier and they'll need the boost to stay in the fight. Use Double Time to shuffle your artillery up the field, as they're slow, and really don't want to be moving anyways - they both get a defensive bonus for not moving, and one is penalized on their shooting if they move on their activation, so Double Time the Rocket Battery. The Laser Cannon shouldn't need the boost anyways as it will have the range to hit what it needs.
Anti-armor comes from the Veterans and the Laser Artillery. Keep the vets in cover at all times and use the Plasma Rifles to plink down vehicles or elite infantry. Use the Walker to take a point early with its scout and to remove a chunk of an infantry squad - it can easily knock out half of a lot of them.
https://army-forge.onepagerules.com/share?id=OebzX7mtySYm&name=Human_Defense%20Force
++ Human Defense Force [GF 1000pts] ++ |
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Company Leader [1] Q4+ D5+ | 75pts | Hero, Tough(3), 1x Commander(Double Time) Infantry Squad [10] Q5+ D5+ | 150pts | Veteran Squad [10] Q4+ D5+ | 215pts | Heavy Armor(Defense +1) Light Walker [1] Q4+ D2+ | 170pts | Fear(1), Tough(6), 1x Forward Observer(Scout) Field Artillery [1] Q4+ D2+ | 190pts | Entrenched, Slow, Tough(6) Field Artillery [1] Q4+ D2+ | 200pts | Entrenched, Slow, Tough(6)
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Astra Militarum: Bastion Platoon (1500pts)
This is a v3.1.0 list you can build using the Astra Militarum: Bastion Platoon box from Games Workshop, or any other models of your choice.
The Army was made assuming you assembled all models as they are shown on the box.
++ Human Defense Force [GF 1500pts] ++ |
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Storm Leader [1] Q4+ D4+ | 90pts | Hero, Tough(3), Strider,
1x Enforcer(Hold the Line) Master Heavy Rifle (24", A2, AP(1)) Energy Sword (A2, AP(1), Rending) Joined to: Infantry Squad [20] Q5+ D5+ | 300pts | 2x Medical Training 20x CCW (A1) 20x Rifle (24", A1) Weapon Teams [3] Q5+ D5+ | 150pts | Tough(3) 3x Crew (A2), Mortar (30", A1, Blast(3), Indirect), Heavy Machinegun (30", A3, AP(1)), Autocannon (36", A3, AP(2)) Storm Troopers [5] Q4+ D4+ | 130pts | Strider 4x CCW (A1), Heavy Rifle (24", A1, AP(1)), Sgt. Heavy Pistol (12", A1, AP(1)), Sgt. Hand Weapon (A2), Fusion Rifle (12", A1, AP(4), Deadly(3)), 2x Plasma Rifle (24", A1, AP(4)) Light APC [1] Q4+ D2+ | 290pts | Fast, Impact(3), Tough(6), Transport(11), 1x Dozer Blade(Strider), 1x Camouflage Netting(Stealth) 2x Heavy Machinegun (30", A3, AP(1)), Pintle-Machinegun (30", A2, AP(1)), Hunter Missiles (24", A1, AP(2), Deadly(3), Lock-On, Limited) Support Vehicle [1] Q4+ D2+ | 335pts | Entrenched, Impact(3), Tough(6), 1x Camouflage Netting(Stealth), 1x Dozer Blade(Strider) Twin AA-Cannon (30", A6, AP(3), Lock-On), Heavy Machinegun (30", A3, AP(1)) Light Walker [1] Q4+ D2+ | 205pts | Fear(1), Tough(6), 1x Heavy Frame(Protected), 1x Forward Observer(Scout) Stomp (A2, AP(1)), Rapid Heavy Machinegun (30", A6, AP(1)) |
See Also
- Human Defense Force
- Human Defense Force Miniatures
- Human Defense Force Tactics
- Grimdark Future Quickplay Armies
- Grimdark Future
Human Defense Force |
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Overview - Tactics - Firefight Tactics - Miniatures - Quickplay Armies - Firefight Quickplay Armies |
Grimdark Future quickplay armies |
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Alien Hives - Battle Brothers - Blessed Sisters - Custodian Brothers - DAO Union - Dark Elf Raiders - Dwarf Guilds Elven Jesters - Eternal Dynasty - Havoc Brothers - High Elf Fleets - Human Defense Force Human Inquisition - Infected Colonies - Jackals - Machine Cult - Orc Marauders - Prime Brothers - Ratmen Clans Rebel Guerrillas - Robot Legions - Saurian Starhost - Soul-Snatcher Cults - Titan Lords - Wormhole Daemons |