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|Image = Dwarf-guilds.webp
|Image = Dwarf-guilds.webp
|Setting = Grimdark Future
|Setting = Grimdark Future
|Games = [[Grimdark Future]],<br>[[Grimdark Future Firefight|Grimdark Future: Firefight]]
|Games = [[Grimdark Future]],<br>[[Grimdark Future Firefight|Grimdark Future: Firefight]]<br>[[Grimdark Future Warfleets|Grimdark Future: Warfleets]]
|Species = Dwarf
|Species = Dwarf
|Version = 2.50
|Version = 3.2.0
}}
}}
The '''Dwarf Guilds''' are  short humanoids, united under the banner of a conglomerate of mega-companies. Their armies are made up of slow warriors with powerful weaponry, which rely on having a solid long-term plan to make up for their low mobility.  
The '''Dwarf Guilds''' are  short humanoids, united under the banner of a conglomerate of mega-companies. Their armies are made up of slow warriors with powerful weaponry, which rely on having a solid long-term plan to make up for their low mobility.  


The Dwarven Guilds learned to make the most of their barren world, forging underground cities and delving ever deeper. They mined their planet until its destruction, processing the last minerals left behind in the asteroids. Now, they continue their expansion, tearing up worlds and leaving only husks behind. They are always looking towards new frontiers, leaving only desolation behind.
The Dwarf Guilds rapidly expanded outwards from their home world, hoping to claim ever more of the galaxy’s resources. These ambitions eventually resulted in them starting a war that they could not win. Desperation led them to activate a machine that would end up destroying much of the Sirius Sector. Now the scattered survivors seek to rebuild with the same ambition of their predecessors.  


==Background Story==
==Background Story==
The Dwarves originated on a mineral rich but inhospitable world. In order to escape the harsh conditions of the surface, their civilization developed underground where conditions were more stable. As their civilization continued to grow, they started to discover and innovate new uses for the ores and resources they uncovered as they dug their cities. Guilds of miners arose to stake claims on these ores, and soon, Guild Lords became the richest and most powerful Dwarves on their planets, holding absolute control of the ore which their society depended on.  
The Dwarves originated on a mineral rich but inhospitable world. In order to escape the harsh conditions of the surface, their civilization developed underground where conditions were more stable. As their civilization continued to grow, they started to discover and innovate new uses for the ores and resources they uncovered as they dug their cities. Guilds of miners arose to stake claims on these ores, and soon, Guild Lords became the richest and most powerful Dwarves on their planets, holding absolute control of the ore which their society depended on.


The Guilds were driven by a demand for constant growth and competition with rival Guilds, causing them to mine ever deeper into their home world’s crust. These innovations allowed the Guilds to uncover and process new ores and build wealth on a scale unimaginable to their ancestors. This prosperity allowed many Dwarves to turn a blind eye even as earthquakes and other disasters became increasingly frequent, and the Guilds remained complacent even as mining teams began to disappear beneath their planet’s crust. Eventually, the cause was discovered: the Dwarves had awoken a species of previously dormant lithovores living near their planet’s core, which the Dwarves named the Colossi.  
The Guilds were driven by a demand for constant growth and competition with rival Guilds, causing them to mine ever deeper into their home world’s crust. The Guilds continued until they had stripped their world nearly bare, before turning toward space. They expanded rapidly outwards, their wealth grew as Guilds competed to stake claims over new systems.


These Colossi were highly territorial, hunting any Dwarven teams that drilled near their homes. The Guilds refused to abandon the mineral wealth of the planet’s core however, so the conflict escalated, and the Colossi were driven up into Dwarven settlements. The fighting drew heavily on the resources of the Guilds, and soon, the Dwarves themselves were faced with extinction. Eventually, the Guilds decided to evacuate their home for space. Unwilling to abandon their homeworld’s wealth though, they chose to mine their own world as they evacuated. When the last ship departed into orbit, they detonated the mines and reduced their home world to a field of asteroids.  
This rapid expansion only slowed when the Dwarves began to encounter more powerful factions. After some initial tension, the Dwarves struck up an alliance with the [[High Elf Fleets|Elves]]. The Elves conceded a number of border worlds to the Dwarves while trade between the factions of Sirius flourished. Noticing the disunity of the [[Orc Marauders|Orcs]], the Guilds used a Orc raids as a pretext to begin expanding into their territory.


The Guilds mined the shattered remnants of their home world bare as they slowly expanded their mining operations throughout their system and beyond. Now, Guild armadas roam the stars, settling over worlds only long enough to strip them to their cores before continuing on to the next system.  
After their initial success, the Guilds became more ambitious and began to expand deep into Orc territory. The Orcs united against them and quickly began to turn the tide. The Dwarves became desperate to recover what resources they could as they retreated, stripping many planets bare. Dwarves became increasingly desperate for resources and sought to create a wormhole that would allow them to rapidly extract resources from distant worlds, even other galaxies.


How will you extract your fortune from the Sirius Sector?
When they activated their machine, something went terribly wrong. The Radiance Cascade tore through much of Sirius in an instant, destroying most of their worlds and killing most of those residing in Guild territory. These survivors were largely miners working on systems at the edge of their space. Following the Cascade, the Guilds moved quickly to evacuate survivors and adapt to a space born life. 
 
Most Dwarves now live on mobile mining fleets. These fleets travel through their territory extracting everything they can from a system before abandoning it. The Dwarves have also taken an interest in the Zone, contending that they have exclusive rights of salvage there. 
 
How will you extract your fortune from the Sirius Sector?  


== Play Style==
== Play Style==
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{{Faction-Links
{{Faction-Links
|Faction = Dwarf Guilds
|Faction = Dwarf Guilds
|Links =  [[Dwarf Guilds|Overview]] - [[Dwarf Guilds Tactics|Tactics]] - [[Dwarf Guilds Firefight Tactics|Firefight Tactics]] - [[Dwarf Guilds Miniatures|Miniatures]] - [[Dwarf Guilds Quickplay Armies|Quickplay Armies]] - [[Dwarf Guilds Firefight Quickplay Armies|Firefight Quickplay Armies]]
|Links =  [[Dwarf Guilds|Overview]] - [[Dwarf Guilds Tactics|Tactics]] - [[Dwarf Guilds Firefight Tactics|Firefight Tactics]] - [[Dwarf Guilds Warfleets Tactics|Warfleets Tactics]] - [[Dwarf Guilds Miniatures|Miniatures]] - [[Dwarf Guilds Quickplay Armies|Quickplay Armies]] - [[Dwarf Guilds Firefight Quickplay Armies|Firefight Quickplay Armies]] - [[Dwarf Guilds Warfleets Quickplay Armies|Warfleets Quickplay Armies]]
}}
}}
{{GDF-Factions}}
{{GDF-Factions}}
[[Category:Grimdark Future Factions]]
[[Category:Grimdark Future Factions]]
[[Category:Dwarf Guilds]]
[[Category:Dwarf Guilds]]

Latest revision as of 19:12, 14 January 2024

Dwarf Guilds
Setting: Grimdark Future
Games: Grimdark Future,
Grimdark Future: Firefight
Grimdark Future: Warfleets
Species: Dwarf
Version: v3.2.0

The Dwarf Guilds are short humanoids, united under the banner of a conglomerate of mega-companies. Their armies are made up of slow warriors with powerful weaponry, which rely on having a solid long-term plan to make up for their low mobility.

The Dwarf Guilds rapidly expanded outwards from their home world, hoping to claim ever more of the galaxy’s resources. These ambitions eventually resulted in them starting a war that they could not win. Desperation led them to activate a machine that would end up destroying much of the Sirius Sector. Now the scattered survivors seek to rebuild with the same ambition of their predecessors.

Background Story

The Dwarves originated on a mineral rich but inhospitable world. In order to escape the harsh conditions of the surface, their civilization developed underground where conditions were more stable. As their civilization continued to grow, they started to discover and innovate new uses for the ores and resources they uncovered as they dug their cities. Guilds of miners arose to stake claims on these ores, and soon, Guild Lords became the richest and most powerful Dwarves on their planets, holding absolute control of the ore which their society depended on.

The Guilds were driven by a demand for constant growth and competition with rival Guilds, causing them to mine ever deeper into their home world’s crust. The Guilds continued until they had stripped their world nearly bare, before turning toward space. They expanded rapidly outwards, their wealth grew as Guilds competed to stake claims over new systems.

This rapid expansion only slowed when the Dwarves began to encounter more powerful factions. After some initial tension, the Dwarves struck up an alliance with the Elves. The Elves conceded a number of border worlds to the Dwarves while trade between the factions of Sirius flourished. Noticing the disunity of the Orcs, the Guilds used a Orc raids as a pretext to begin expanding into their territory.

After their initial success, the Guilds became more ambitious and began to expand deep into Orc territory. The Orcs united against them and quickly began to turn the tide. The Dwarves became desperate to recover what resources they could as they retreated, stripping many planets bare. Dwarves became increasingly desperate for resources and sought to create a wormhole that would allow them to rapidly extract resources from distant worlds, even other galaxies.

When they activated their machine, something went terribly wrong. The Radiance Cascade tore through much of Sirius in an instant, destroying most of their worlds and killing most of those residing in Guild territory. These survivors were largely miners working on systems at the edge of their space. Following the Cascade, the Guilds moved quickly to evacuate survivors and adapt to a space born life.

Most Dwarves now live on mobile mining fleets. These fleets travel through their territory extracting everything they can from a system before abandoning it. The Dwarves have also taken an interest in the Zone, contending that they have exclusive rights of salvage there.

How will you extract your fortune from the Sirius Sector?

Play Style

The dwarfs aren't fast by a long shot. But what they do tout is a lot of ways to carry heavy weaponry. Most of your units can carry heavy guns without paying as much for battle brothers and the same can be said for melee.

See Also:

Miniatures

Note: This section needs more content. You can help the wiki by expanding it.

See Also: Dwarf Guilds Miniatures

See Also

Dwarf Guilds
Overview - Tactics - Firefight Tactics - Warfleets Tactics - Miniatures - Quickplay Armies - Firefight Quickplay Armies - Warfleets Quickplay Armies
Grimdark Future factions
Alien Hives - Battle Brothers - Blessed Sisters - Custodian Brothers - DAO Union - Dark Elf Raiders - Dwarf Guilds
Elven Jesters - Eternal Dynasty - Gangs of New Eden - Havoc Brothers - High Elf Fleets - Human Defense Force
Human Inquisition - Infected Colonies - Jackals - Machine Cult - Orc Marauders - Prime Brothers - Ratmen Clans
Rebel Guerrillas - Robot Legions - Saurian Starhost - Soul-Snatcher Cults - Titan Lords - Wormhole Daemons