Alien Hives Quickplay Armies: Difference between revisions

From OPR Community Wiki
Jump to navigation Jump to search
m (small formatting thing on the weapons since i think i prefer it this way. ymmv)
(I edited a possible Quickplay 750pts Army List for the Alien Hives)
Line 10: Line 10:


''Note: as v2.50 is in constant development the following might not be accurate.''
''Note: as v2.50 is in constant development the following might not be accurate.''
Here is a possible 750pts Alien Hives Army List:
++ Alien Hives [GF 750pts] ++
Snatcher Lord [1] Q3+ D4+ | 120pts | Fast, Hero, Psychic(1), Scout, Strider, Tough(3)
Heavy Piercing Claws (A6, AP(1), Rending)
<nowiki>#</nowiki> Joined to:
Assault Grunts [20] Q5+ D5+ | 300pts | Fast, Strider, Adrenaline(No Retreat)
20x Razor Claws (A2)
Shooter Grunts [20] Q5+ D5+ | 260pts | Strider
20x Bio-Borers (12", A2), 20x Razor Claws (A1)
Hive Swarm [3] Q6+ D6+ | 70pts | Fearless, Strider, Tough(3)
3x Swarm Attacks (A3, Poison)


== Combat Patrol (1000pts) ==
== Combat Patrol (1000pts) ==

Revision as of 17:20, 16 April 2023

Alien Hives
Setting: Grimdark Future
Games: Grimdark Future,
Grimdark Future: Firefight
Species: Alien
Version: v2.50

Below you will find quickplay army lists for Alien Hives from Grimdark Future.

Note: as v2.50 is in constant development the following might not be accurate.



Here is a possible 750pts Alien Hives Army List:


++ Alien Hives [GF 750pts] ++


Snatcher Lord [1] Q3+ D4+ | 120pts | Fast, Hero, Psychic(1), Scout, Strider, Tough(3)

Heavy Piercing Claws (A6, AP(1), Rending)

# Joined to:

Assault Grunts [20] Q5+ D5+ | 300pts | Fast, Strider, Adrenaline(No Retreat)

20x Razor Claws (A2)


Shooter Grunts [20] Q5+ D5+ | 260pts | Strider

20x Bio-Borers (12", A2), 20x Razor Claws (A1)


Hive Swarm [3] Q6+ D6+ | 70pts | Fearless, Strider, Tough(3)

3x Swarm Attacks (A3, Poison)


Combat Patrol (1000pts)

This is a v2.50 list you can build using the Combat Patrol: Tyranids box from Games Workshop, or any other models of your choice.

The quintessential swarm faction, its a bit baffling that GW decided to not include the Hormagaunt/Assault Grunt, arguably the most iconic Tyranid unit. Luckily, the Hives have many other excellent melee options on offer. Your Hive Lord can deal with any vehicle or group of Tough models necessary, and your Hive Warriors are a more generalist unit, although they should be sent after any Defense 3+ or 2+ infantry that you are facing, as their Rending and AP(4) weapons will be most cost-effective versus those.

The Bio-Spiner-equipped Grunts can freely go back to the Bio-Borers they started with, as the swap is free. I simply chose to use the Spiners as I think Spinefists look really funny and would offer an armor-piercing option for the Grunts, although with such a short range, it is very questionably useful.

No fancy buffs here. Just pure go-face with some bugs. Good for a younger or more inexperienced player to pilot, as kids love bugs (seriously, every kid I've ever played Warhammer with loves Tyranids, even the ones who run away when you try to hand them a spider), and "push models towards enemy" is a nice, straightforward army concept.

++ Alien Hives [1000pts] ++
Hive Lord [1] Q3+ D2+ | 365pts | Fear, Fearless, Hero, Tough(12)

2x Sword Claws (A3, AP(2), Deadly(3))

1x Stomp (A4, AP(1))

Shooter Grunts [10] Q5+ D5+ | 130pts | Strider

10x Bio-Spiner (6", A2, AP(1)) + Razor Claws (A1)

Shooter Grunts [10] Q5+ D5+ | 180pts | Strider

10x Bio-Ravager (18", A2) + Razor Claws (A1)

Shooter Grunts [10] Q5+ D5+ | 130pts | Strider

10x Bio-Borers (12", A2) + Razor Claws (A1)

Hive Warriors [3] Q4+ D4+ | 195pts | Fearless, Tough(3)

2x with 2x Piercing Claws (A3, AP(1), Rending)

1x with 2x Smashing Claws (A3, AP(4))

See Also

Alien Hives
Overview - Tactics - Firefight Tactics - Miniatures - Quickplay Armies - Firefight Quickplay Armies
Grimdark Future quickplay armies
Alien Hives - Battle Brothers - Blessed Sisters - Custodian Brothers - DAO Union - Dark Elf Raiders - Dwarf Guilds
Elven Jesters - Eternal Dynasty - Havoc Brothers - High Elf Fleets - Human Defense Force
Human Inquisition - Infected Colonies - Jackals - Machine Cult - Orc Marauders - Prime Brothers - Ratmen Clans
Rebel Guerrillas - Robot Legions - Saurian Starhost - Soul-Snatcher Cults - Titan Lords - Wormhole Daemons