Alien Hives Warfleets Tactics

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Revision as of 22:42, 7 January 2024 by ThatOneXXX (talk | contribs) (Created page with "{{OPR-Faction |Faction = Alien Hives |Image = AlienHives.webp |Setting = Grimdark Future |Games = Grimdark Future,<br>Grimdark Future: Firefight<br>Grimdark Future: Warfleets |Species = Alien |Version = 3.1.2 }} ==Why Play Alien Hives?== ==Special Rules== ==Heroes== *'''Infinite Adaptation:''' Whenever this ship activates, it can shift a weapon onto an unassigned facing. Helpful if you're trying to keep a...")
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Alien Hives
Setting: Grimdark Future
Games: Grimdark Future,
Grimdark Future: Firefight
Grimdark Future: Warfleets
Species: Alien
Version: v3.1.2


Why Play Alien Hives?

Special Rules

Heroes

  • Infinite Adaptation: Whenever this ship activates, it can shift a weapon onto an unassigned facing. Helpful if you're trying to keep a key weapon focused onto an enemy, but this will run into issues if you lack a free facing to move it to.
  • Mother Ship: Allows this ship to spawn two units of Broodling Squadrons each activation. Excellent for you if you're planning on making a particular ship the main focus since those Broodlings will take all the fire.
  • Tyrant Champion: This ship gets +4 to hit and +4 Strength when attacking enemy heroes. Very important if said hero's going to be an heavy ship.

Titles

  • Chameleon Shroud: So long as this ship doesn't take any damage, all enemies take -1 to hit it. Good idea if you're keeping this particular ship far from the thick of battle.
  • Specialised: This ship's turret gains either Anti-Ship or Anti-Squadron.
  • Symbiosis: This ship counts as being a squadron with the Shielder rule. Handy if you're trying to make a heavy ship into a distraction.

Systems

Weapons

Ships

Heavy Ships

Medium Ships

Light Ships

Squadrons

See Also

Alien Hives
Overview - Tactics - Firefight Tactics - Warfleets Tactics - Miniatures - Quickplay Armies - Firefight Quickplay Armies - Warfleets Quickplay Armies
Grimdark Future: Warfleets tactics
Universal Units & Upgrades - Special Rules
Alien Hives - Battle Brothers - Blessed Sisters - DAO Union - Dark Elf Raiders - Dwarf Guilds
Eternal Dynasty - Havoc Brothers - High Elf Fleets - Human Defense Force - Human Inquisition - Infected Colonies
Machine Cult - Orc Marauders - Ratmen Clans - Rebel Guerrillas - Robot Legions - Saurian Starhost