Titan Lords Quickplay Armies: Difference between revisions

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(updated lists for the large (fantastic) change to Titan Lords this week. Basically complete re-do. (god i love the changes so much))
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''Note: as v2.50 is in constant development the following might not be accurate.''
''Note: as v2.50 is in constant development the following might not be accurate.''


== 2 Bots 1 Army (1000pts)==
== Two Stompy Bois (1000pts)==
This is a v2.50 army you can build using an '''''Armiger Helverins''''', '''''Armiger Warglaives''''', '''''War Dog Executioners''''', or '''''War Dog Huntsmen''''' box (these are all the same box, I believe usually sold in stores as the '''''Armiger Helverins''''') from '''Games Workshop''', or any other models of your choice.
This is a v2.50 army you can build using an '''''Armiger Helverins''''', '''''Armiger Warglaives''''', '''''War Dog Executioners''''', or '''''War Dog Huntsmen''''' box (these are all the same box, I believe usually sold in stores as the '''''Armiger Helverins''''') from '''Games Workshop''', or any other models of your choice.


Gundam models in close to 28/32mm scale can be had for very cheap, even as low as 15 USD per kit, and are available in many hobby shops, even places you might not expect to find them (about half of an aisle in my closest Hobby Lobby is GunPla kits), and have a very very large variety of designs. Many even come with the components in different colors of plastic, so you can have a visually interesting piece without having to paint (assuming you care about painting your models. Your prerogative if you don't).
Gundam models in close to 28/32mm scale can be had for very cheap, even as low as 10 USD per kit, and are available in many hobby shops, even places you might not expect to find them (about half of an aisle in the author's closest Hobby Lobby is GunPla kits), and have a very very large variety of designs. Many even come with the components in different colors of plastic, so you can have a visually interesting piece without having to paint (assuming you care about painting your models. Your prerogative if you don't).
 
Pretty killy, but probably the lowest amount of board control you can have at this point level without intentionally only bringing one 1000pt model. Not all that much room for build variety, either.  


Pretty killy, but probably the lowest amount of board control you can have at this point level without intentionally only bringing one 1000pt model. Not all that much room for build variety, either. You could run a pair of Glaives and give one of them '''Power Shields (Regeneration) [+60pts]''', or upgrade them with either a '''Fusion Rifle (12", A1, AP(4), Deadly(3)) [+25pts]''' apiece or one with a Fusion Rifle and one with a '''Heavy Machinegun (30", A3, AP(1)) [+45pts]'''. However, having two Fusion Blasters is not particularly useful versus anything except another list exactly like this one. You could also ask your opponent about taking the list slightly over 1000 pts, to 1005, so you could take one Fusion Rifle anyways.
{| class="wikitable"
{| class="wikitable"
!++ Titan Lords [980pts] ++
!++ Titan Lords [GF 990pts] ++
|-
|-
|'''Glaive Mini-Titan'''<nowiki> [1] Q3+ D2+ | 460pts | Fear, Fearless, Tough(12)</nowiki>
|
'''Pilgrim Mini-Titan''' [1] Q3+ D2+ | 420pts | Fear, Fearless, Relentless, Tough(12)
 
Fusion Blaster (24", A1, AP(4), Deadly(6))
 
Top-Fuser (12", A1, AP(4), Deadly(3))


Fusion Blaster (24", A2, AP(4), Deadly(6))
Mini-Titan Claw (A8, AP(1))


Mini-Titan Sword (A6, AP(1), Rending)
Stomp (A4, AP(1))  


Stomp (A4, AP(1))


'''Hell Mini-Titan''' [1] Q3+ D2+ | 520pts | Fear, Fearless, Tough(12)
'''Yeoman Mini-Titan''' [1] Q3+ D2+ | 570pts | Fear, Fearless, Tough(12)
 
2x Hell Autocannon (36", A6, AP(2))


Twin Hell Autocannons (36", A12, AP(2))
Top-Machinegun (30", A3, AP(1))


Stomp (A4, AP(1))  
Stomp (A4, AP(1))
|}
|}


==3bot (1500pts)==
 
== Four Stompy Bois (2000pts)==
This is a v2.50 army you can build using two '''''Armiger Helverins''''', '''''Armiger Warglaives''''', '''''War Dog Executioners''''', or '''''War Dog Huntsmen''''' boxes (these are all the same box, I believe usually sold in stores as the '''''Armiger Helverins''''') from '''Games Workshop''', or any other models of your choice.
This is a v2.50 army you can build using two '''''Armiger Helverins''''', '''''Armiger Warglaives''''', '''''War Dog Executioners''''', or '''''War Dog Huntsmen''''' boxes (these are all the same box, I believe usually sold in stores as the '''''Armiger Helverins''''') from '''Games Workshop''', or any other models of your choice.


Gundam models in close to 28/32mm scale can be had for very cheap, even as low as 15 USD per kit, and are available in many hobby shops, even places you might not expect to find them (about half of an aisle in my closest Hobby Lobby is GunPla kits), and have a very very large variety of designs. Many even come with the components in different colors of plastic, so you can have a visually interesting piece without having to paint (assuming you care about painting your models. Your prerogative if you don't).
Gundam models in close to 28/32mm scale can be had for very cheap, even as low as 15 USD per kit, and are available in many hobby shops, even places you might not expect to find them (about half of an aisle in the author's closest Hobby Lobby is GunPla kits), and have a very very large variety of designs. Many even come with the components in different colors of plastic, so you can have a visually interesting piece without having to paint (assuming you care about painting your models. Your prerogative if you don't).
 
Four nice stompy mechs, each with a role to play.
 
'''Errant''' - Runs up the board, annihilating light infantry or scratching a few wounds off of elite infantry or vehicles when it gets there. Very tanky, and pure melee, there is no reason not to be Rushing or Charging each turn. Use the Symbol to soften up your next targets, or to finish off an infantry unit with 1-2 models left, so you can charge something else.
 
'''Pilgrim''' - Generalist. Has some anti-infantry melee, and an anti-tank and small anti-infantry gun. If you're in charge range of a weakened infantry unit, you should probably choose to Charge it, unless there's a pressing threat from a vehicle within your Fusion threat range (move range + weapon range, in this case, 30"). Its Symbol of Change allows it to ping wounds off vehicles, or snipe a hero or special weapon out of a unit (note the use of "model" instead of "unit" in the rule's text).
 
'''Yeoman 1''' - Ranged, anti-light and elite infantry. Could certainly be used against an AFV in a pinch, but would generally put them to still save on 4+. Park it on a convenient objective to guard from enemies Ambushing behind you to take objectives.
 
'''Yeoman 2''' - Pure anti-tank. Park it in the middle of the field and shoot the largest thing it can see. If this ends up in melee, just pray, because your enemy probably has a unit geared to deal with it, and it only has four weak attacks. Tanky with the Regeneration, but it only takes one wound getting through in melee to potentially put this out of action for a turn, and with only four units on the list, that can devastate your game plan.


Again, really not much variety available here (We'll see if he adds options for the more recent Chaos War Dog models, which have gatling cannons and the like). Pulling in an Attack Walker from a different army (Battle Brothers is a good option, with the suggestion you either go all-in on shooting or melee, but not combine them, as it would be quite underwhelming) is a good alternative, if you find these a bit boring or want more variety.
{| class="wikitable"
{| class="wikitable"
!++ Titan Lords [1500pts] ++
!++ Titan Lords [GF 1995pts] ++
|-
|-
|'''Glaive Mini-Titan'''<nowiki> [1] Q3+ D2+ | 460pts | Fear, Fearless, Tough(12)</nowiki>
|
 
'''Errant Mini-Titan''' [1] Q3+ D2+ | 440pts | Fear, Fearless, Tough(12), Symbol of Lust(1), 1x Power Shields(Regeneration)
Fusion Blaster (24", A2, AP(4), Deadly(6))


Mini-Titan Sword (A6, AP(1), Rending)
2x Mini-Titan Claw (A8, AP(1))


Stomp (A4, AP(1))
Stomp (A4, AP(1))


'''Hell Mini-Titan''' [1] Q3+ D2+ | 520pts | Fear, Fearless, Tough(12)


Twin Hell Autocannons (36", A12, AP(2))
'''Pilgrim Mini-Titan''' [1] Q3+ D2+ | 475pts | Fear, Fearless, Relentless, Tough(12), Symbol of Change(1)


Stomp (A4, AP(1))
Fusion Blaster (24", A1, AP(4), Deadly(6))


'''Hell Mini-Titan''' [1] Q3+ D2+ | 520pts | Fear, Fearless, Tough(12)
Top-Machinegun (30", A3, AP(1))


Twin Hell Autocannons (36", A12, AP(2))
Mini-Titan Claw (A8, AP(1))


Stomp (A4, AP(1))  
Stomp (A4, AP(1))  
|}


==4bot (2000pts)==
This is a v2.50 army you can build using two '''''Armiger Helverins''''', '''''Armiger Warglaives''''', '''''War Dog Executioners''''', or '''''War Dog Huntsmen''''' boxes (these are all the same box, I believe usually sold in stores as the '''''Armiger Helverins''''') from '''Games Workshop''', or any other models of your choice.


Gundam models in close to 28/32mm scale can be had for very cheap, even as low as 15 USD per kit, and are available in many hobby shops, even places you might not expect to find them (about half of an aisle in my closest Hobby Lobby is GunPla kits), and have a very very large variety of designs. Many even come with the components in different colors of plastic, so you can have a visually interesting piece without having to paint (assuming you care about painting your models. Your prerogative if you don't).
'''Yeoman Mini-Titan''' [1] Q3+ D2+ | 570pts | Fear, Fearless, Tough(12)


Again, really not much variety available here (We'll see if he adds options for the more recent Chaos War Dog models, which have gatling cannons and the like). Pulling in an Attack Walker from a different army (Battle Brothers is a good option, with the suggestion you either go all-in on shooting or melee, but not combine them, as it would be quite underwhelming) is a good alternative, if you find these a bit boring or want more variety.
2x Hell Autocannon (36", A6, AP(2))
{| class="wikitable"
!++ Titan Lords [1985pts] ++
|-
|'''Glaive Mini-Titan'''<nowiki> [1] Q3+ D2+ | 460pts | Fear, Fearless, Tough(12)</nowiki>


Fusion Blaster (24", A2, AP(4), Deadly(6))
Top-Machinegun (30", A3, AP(1))
 
Mini-Titan Sword (A6, AP(1), Rending)


Stomp (A4, AP(1))
Stomp (A4, AP(1))


'''Glaive Mini-Titan''' [1] Q3+ D2+ | 460pts | Fear, Fearless, Tough(12)
Fusion Blaster (24", A2, AP(4), Deadly(6))
Fusion Rifle (12", A1, AP(4), Deadly(3))
Mini-Titan Sword (A6, AP(1), Rending)


Stomp (A4, AP(1))
'''Yeoman Mini-Titan''' [1] Q3+ D2+ | 510pts | Fear, Fearless, Tough(12), 1x Power Shields(Regeneration)


'''Hell Mini-Titan''' [1] Q3+ D2+ | 520pts | Fear, Fearless, Tough(12)
2x Fusion Blaster (24", A1, AP(4), Deadly(6))


Twin Hell Autocannons (36", A12, AP(2))
Top-Fuser (12", A1, AP(4), Deadly(3))


Stomp (A4, AP(1))
Stomp (A4, AP(1))


'''Hell Mini-Titan''' [1] Q3+ D2+ | 520pts | Fear, Fearless, Tough(12)


Twin Hell Autocannons (36", A12, AP(2))
'''Symbol of Change''': Once per activation, before attacking, roll X dice. For each 4+ one enemy model within 18” takes 1 automatic hit with AP(3) and Deadly(3).


Stomp (A4, AP(1))
'''Symbol of Lust''': Once per activation, before attacking, roll X dice. For each 4+ two enemy units within 12” take 3 automatic hits each.
|}
|}



Revision as of 01:56, 25 February 2023

Titan Lords
Setting: Grimdark Future
Games: Grimdark Future
Species: Mixed
Version: v2.50

Below you will find quickplay army lists for Titan Lords from Grimdark Future.

Note: as v2.50 is in constant development the following might not be accurate.

Two Stompy Bois (1000pts)

This is a v2.50 army you can build using an Armiger Helverins, Armiger Warglaives, War Dog Executioners, or War Dog Huntsmen box (these are all the same box, I believe usually sold in stores as the Armiger Helverins) from Games Workshop, or any other models of your choice.

Gundam models in close to 28/32mm scale can be had for very cheap, even as low as 10 USD per kit, and are available in many hobby shops, even places you might not expect to find them (about half of an aisle in the author's closest Hobby Lobby is GunPla kits), and have a very very large variety of designs. Many even come with the components in different colors of plastic, so you can have a visually interesting piece without having to paint (assuming you care about painting your models. Your prerogative if you don't).

Pretty killy, but probably the lowest amount of board control you can have at this point level without intentionally only bringing one 1000pt model. Not all that much room for build variety, either.

++ Titan Lords [GF 990pts] ++

Pilgrim Mini-Titan [1] Q3+ D2+ | 420pts | Fear, Fearless, Relentless, Tough(12)

Fusion Blaster (24", A1, AP(4), Deadly(6))

Top-Fuser (12", A1, AP(4), Deadly(3))

Mini-Titan Claw (A8, AP(1))

Stomp (A4, AP(1))


Yeoman Mini-Titan [1] Q3+ D2+ | 570pts | Fear, Fearless, Tough(12)

2x Hell Autocannon (36", A6, AP(2))

Top-Machinegun (30", A3, AP(1))

Stomp (A4, AP(1))


Four Stompy Bois (2000pts)

This is a v2.50 army you can build using two Armiger Helverins, Armiger Warglaives, War Dog Executioners, or War Dog Huntsmen boxes (these are all the same box, I believe usually sold in stores as the Armiger Helverins) from Games Workshop, or any other models of your choice.

Gundam models in close to 28/32mm scale can be had for very cheap, even as low as 15 USD per kit, and are available in many hobby shops, even places you might not expect to find them (about half of an aisle in the author's closest Hobby Lobby is GunPla kits), and have a very very large variety of designs. Many even come with the components in different colors of plastic, so you can have a visually interesting piece without having to paint (assuming you care about painting your models. Your prerogative if you don't).

Four nice stompy mechs, each with a role to play.

Errant - Runs up the board, annihilating light infantry or scratching a few wounds off of elite infantry or vehicles when it gets there. Very tanky, and pure melee, there is no reason not to be Rushing or Charging each turn. Use the Symbol to soften up your next targets, or to finish off an infantry unit with 1-2 models left, so you can charge something else.

Pilgrim - Generalist. Has some anti-infantry melee, and an anti-tank and small anti-infantry gun. If you're in charge range of a weakened infantry unit, you should probably choose to Charge it, unless there's a pressing threat from a vehicle within your Fusion threat range (move range + weapon range, in this case, 30"). Its Symbol of Change allows it to ping wounds off vehicles, or snipe a hero or special weapon out of a unit (note the use of "model" instead of "unit" in the rule's text).

Yeoman 1 - Ranged, anti-light and elite infantry. Could certainly be used against an AFV in a pinch, but would generally put them to still save on 4+. Park it on a convenient objective to guard from enemies Ambushing behind you to take objectives.

Yeoman 2 - Pure anti-tank. Park it in the middle of the field and shoot the largest thing it can see. If this ends up in melee, just pray, because your enemy probably has a unit geared to deal with it, and it only has four weak attacks. Tanky with the Regeneration, but it only takes one wound getting through in melee to potentially put this out of action for a turn, and with only four units on the list, that can devastate your game plan.

++ Titan Lords [GF 1995pts] ++

Errant Mini-Titan [1] Q3+ D2+ | 440pts | Fear, Fearless, Tough(12), Symbol of Lust(1), 1x Power Shields(Regeneration)

2x Mini-Titan Claw (A8, AP(1))

Stomp (A4, AP(1))


Pilgrim Mini-Titan [1] Q3+ D2+ | 475pts | Fear, Fearless, Relentless, Tough(12), Symbol of Change(1)

Fusion Blaster (24", A1, AP(4), Deadly(6))

Top-Machinegun (30", A3, AP(1))

Mini-Titan Claw (A8, AP(1))

Stomp (A4, AP(1))


Yeoman Mini-Titan [1] Q3+ D2+ | 570pts | Fear, Fearless, Tough(12)

2x Hell Autocannon (36", A6, AP(2))

Top-Machinegun (30", A3, AP(1))

Stomp (A4, AP(1))


Yeoman Mini-Titan [1] Q3+ D2+ | 510pts | Fear, Fearless, Tough(12), 1x Power Shields(Regeneration)

2x Fusion Blaster (24", A1, AP(4), Deadly(6))

Top-Fuser (12", A1, AP(4), Deadly(3))

Stomp (A4, AP(1))


Symbol of Change: Once per activation, before attacking, roll X dice. For each 4+ one enemy model within 18” takes 1 automatic hit with AP(3) and Deadly(3).

Symbol of Lust: Once per activation, before attacking, roll X dice. For each 4+ two enemy units within 12” take 3 automatic hits each.

See Also

Titan Lords
Overview - Tactics - Miniatures - Quickplay Armies
Grimdark Future quickplay armies
Alien Hives - Battle Brothers - Blessed Sisters - Custodian Brothers - DAO Union - Dark Elf Raiders - Dwarf Guilds
Elven Jesters - Eternal Dynasty - Havoc Brothers - High Elf Fleets - Human Defense Force
Human Inquisition - Infected Colonies - Jackals - Machine Cult - Orc Marauders - Prime Brothers - Ratmen Clans
Rebel Guerrillas - Robot Legions - Saurian Starhost - Soul-Snatcher Cults - Titan Lords - Wormhole Daemons