Battle Brothers Warfleets Tactics: Difference between revisions
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==Heroes== | ==Heroes== | ||
* '''Contempt:''' Light Ships and Squadrons take -1 to hit this ship. | |||
* '''Formation Expert:''' This ship can redeploy after everyone has been deployed. Useful once you know how the board's set up. | |||
* '''Lord of Glory:''' All ships within 24" of this ship auto-pass all morale checks. Handy considering how costs will see you running fewer ships than other fleets. | |||
==Titles== | ==Titles== | ||
* '''Honourable:''' This ship's turret gets +1 to hit an enemy that hasn't already been damaged this round. Better reserved for your smaller ships. | |||
* '''Hunter:''' This ship's turret gets +1 to hit an enemy carrying an objective. | |||
* '''[[Prime Brothers|Prime]] Crew:''' When this ship takes a point of damage that would otherwise destroy it, you can ignore that damage if you roll a 4+. | |||
* '''Reflex:''' This ship can shoot before moving. | |||
==Systems== | ==Systems== | ||
* '''Control Center:''' Friendly squadrons within 12" can still move despite being engaged. Helpful for getting your Bomber and Hammer Squadrons past pesky screens. | |||
* '''Deflection Screen:''' This ship ignores difficult and deadly terrain when cruising. | |||
* '''Emergency Thrusters:''' Once per activation, this ship can pivot up to 45° at any point during the move. | |||
* '''Flexible Payload:''' When this ship fires its turret, you can opt to take a -1 to hit for +1 to Strength. Worth considering against medium and heavy ships. | |||
* '''Over-Engineered:''' The rear arc is no longer a weakness. Enemies don't get +1 to hit from this position and you don't suffer a -1 to block any hits from here. | |||
* '''Reinforced Spine:''' This ship reduces any damage taken from ramming or being rammed by -1. | |||
* '''Run Deck:''' Friendly squadrons that end their move within 12" of this ship can then immediately move towards this ship. | |||
==Weapons== | ==Weapons== | ||
Revision as of 16:58, 8 January 2024
| Battle Brothers | ||
| Setting: | Grimdark Future | |
| Games: | Grimdark Future, Grimdark Future: Firefight, Grimdark Future: Warfleets | |
| Species: | Human | |
| Version: | v3.1.0 | |
Why Play Battle Brothers
Heroes
- Contempt: Light Ships and Squadrons take -1 to hit this ship.
- Formation Expert: This ship can redeploy after everyone has been deployed. Useful once you know how the board's set up.
- Lord of Glory: All ships within 24" of this ship auto-pass all morale checks. Handy considering how costs will see you running fewer ships than other fleets.
Titles
- Honourable: This ship's turret gets +1 to hit an enemy that hasn't already been damaged this round. Better reserved for your smaller ships.
- Hunter: This ship's turret gets +1 to hit an enemy carrying an objective.
- Prime Crew: When this ship takes a point of damage that would otherwise destroy it, you can ignore that damage if you roll a 4+.
- Reflex: This ship can shoot before moving.
Systems
- Control Center: Friendly squadrons within 12" can still move despite being engaged. Helpful for getting your Bomber and Hammer Squadrons past pesky screens.
- Deflection Screen: This ship ignores difficult and deadly terrain when cruising.
- Emergency Thrusters: Once per activation, this ship can pivot up to 45° at any point during the move.
- Flexible Payload: When this ship fires its turret, you can opt to take a -1 to hit for +1 to Strength. Worth considering against medium and heavy ships.
- Over-Engineered: The rear arc is no longer a weakness. Enemies don't get +1 to hit from this position and you don't suffer a -1 to block any hits from here.
- Reinforced Spine: This ship reduces any damage taken from ramming or being rammed by -1.
- Run Deck: Friendly squadrons that end their move within 12" of this ship can then immediately move towards this ship.
Weapons
Ships
Heavy Ships
Medium Ships
Light Ships
Squadrons
See Also
- Battle Brothers Tactics
- Battle Brothers Firefight Tactics
- Battle Brothers Miniatures
- Battle Brothers Quickplay Armies
- Battle Brothers Firefight Quickplay Armies
| Battle Brothers |
|---|
| Overview - Tactics - Firefight Tactics - Warfleets Tactics - Miniatures - Quickplay Armies - Firefight Quickplay Armies |
| Grimdark Future: Warfleets tactics |
|---|
| Universal Units & Upgrades - Special Rules |
| Alien Hives - Battle Brothers - Blessed Sisters - DAO Union - Dark Elf Raiders - Dwarf Guilds Eternal Dynasty - Havoc Brothers - High Elf Fleets - Human Defense Force - Human Inquisition - Infected Colonies Machine Cult - Orc Marauders - Ratmen Clans - Rebel Guerrillas - Robot Legions - Saurian Starhost |