Soul-Snatcher Cults Quickplay Armies: Difference between revisions
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(Updated for 3.1.0, 1000pts only) |
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|Games = [[Grimdark Future]],<br>[[Grimdark Future Firefight|Grimdark Future: Firefight]] | |Games = [[Grimdark Future]],<br>[[Grimdark Future Firefight|Grimdark Future: Firefight]] | ||
|Species = Human-Alien hybrids | |Species = Human-Alien hybrids | ||
|Version = | |Version = 3.1.0 | ||
}} | }} | ||
Below you can find quickplay lists for the '''Soul-Snatcher Cults''' from the Grimdark Future universe. | Below you can find quickplay lists for the '''Soul-Snatcher Cults''' from the Grimdark Future universe. | ||
'' | ==Combat Patrol (1000pts)== | ||
This is a v3.1.0 list you can build using the '''''Combat Patrol: Genestealer Cults''''' box from '''Games Workshop'''. | |||
Stick the Brutes in the truck if you want (the built-in transport on the Truck is actually a bit wasted as all transportable units have Scout or Ambush), slam it into an infantry unit, then dump the brutes out on your next activation to charge something else close by, or finish mopping up whatever you hit. The Magus can easily give them a bonus attack with '''Stimulant (1)''' which will help versus almost any target. Acolytes are best sent in to an infantry unit. | |||
https://army-forge.onepagerules.com/share?id=3aWBaTlWlT0Y&name=Soul-Snatcher_Cults | |||
== | |||
{| class="wikitable" | {| class="wikitable" | ||
!++ Soul-Snatcher Cults [1000pts] ++ | !++ Soul-Snatcher Cults [GF 1000pts] ++ | ||
|- | |- | ||
|'''Cult Leader''' | | | ||
'''Cult Leader''' [1] Q4+ D5+ | 85pts | Hero, Scout, Tough(3), 1x Mage(Caster(2))<br> | |||
Array of CCWs (A3, AP(1), Poison) | |||
1x | |||
''' | '''Neophytes''' [10] Q4+ D5+ | 200pts | Scout<br> | ||
9x Rifle (24", A1)<br> | |||
1x Flamer (12", A1, Blast(3), Reliable)<br> | |||
10x CCW (A1) | |||
'' | '''Neophytes''' [5] Q4+ D5+ | 95pts | Scout<br> | ||
5x Rifle (24", A1)<br> | |||
5x CCW (A1) | |||
'' | '''Acolytes''' [5] Q4+ D5+ | 125pts | Scout, Strider<br> | ||
4x Pistol (12", A1) + Mutant Claws (A2, AP(1)) <br> | |||
1x Whip & Blade (A2, Poison, AP(1), Rending, Reliable) | |||
'' | '''Mutant Brutes''' [5] Q3+ D4+ | 145pts | Regeneration, Scout<br> | ||
5x Heavy Pick (A2, AP(1), Rending) | |||
'' | '''Grinder Truck''' [1] Q4+ D2+ | 350pts | Fast, Impact(9), Strider, Tough(9), Transport(6)<br> | ||
Heavy Machinegun (30", A3, AP(1))<br> | |||
Rapid Heavy Mining Laser (24", A2, AP(3), Deadly(3)) | |||
'' | '''Spell List:'''<br> | ||
''Stimulant'' (1): Target friendly unit within 12" gets +1 attack next time it charges.<br> | |||
''Mind Poison'' (1): Target enemy unit within 12” takes 2 hits with AP(1).<br> | |||
''Hypnosis'' (2): Target 2 friendly units within 12" get +1 to defense rolls next time they take hits.<br> | |||
''Brain Burst'' (2): Target enemy model within 12" takes 2 hits with AP(4).<br> | |||
''Mind Control'' (3): Target 2 enemy units within 6" get -4" next time they Advance, or -8" next time they Charge/Rush.<br> | |||
''Psychic Blaze'' (3): Target 2 enemy units within 12" take 3 hits with AP(1) each. | |||
|} | |} | ||
Latest revision as of 16:31, 23 September 2023
| Soul-Snatcher Cults | ||
| Setting: | Grimdark Future | |
| Games: | Grimdark Future, Grimdark Future: Firefight | |
| Species: | Human-Alien hybrids | |
| Version: | v3.1.0 | |
Below you can find quickplay lists for the Soul-Snatcher Cults from the Grimdark Future universe.
Combat Patrol (1000pts)
This is a v3.1.0 list you can build using the Combat Patrol: Genestealer Cults box from Games Workshop.
Stick the Brutes in the truck if you want (the built-in transport on the Truck is actually a bit wasted as all transportable units have Scout or Ambush), slam it into an infantry unit, then dump the brutes out on your next activation to charge something else close by, or finish mopping up whatever you hit. The Magus can easily give them a bonus attack with Stimulant (1) which will help versus almost any target. Acolytes are best sent in to an infantry unit.
https://army-forge.onepagerules.com/share?id=3aWBaTlWlT0Y&name=Soul-Snatcher_Cults
| ++ Soul-Snatcher Cults [GF 1000pts] ++ |
|---|
|
Cult Leader [1] Q4+ D5+ | 85pts | Hero, Scout, Tough(3), 1x Mage(Caster(2)) Neophytes [10] Q4+ D5+ | 200pts | Scout Neophytes [5] Q4+ D5+ | 95pts | Scout Acolytes [5] Q4+ D5+ | 125pts | Scout, Strider Mutant Brutes [5] Q3+ D4+ | 145pts | Regeneration, Scout Grinder Truck [1] Q4+ D2+ | 350pts | Fast, Impact(9), Strider, Tough(9), Transport(6)
|
See Also
- Soul-Snatcher Cults
- Soul-Snatcher Cults Miniatures
- Soul-Snatcher Cults Tactics
- Grimdark Future Quickplay Armies
- Grimdark Future
| Soul-Snatcher Cults |
|---|
| Overview - Tactics - Firefight Tactics - Miniatures - Quickplay Armies - Firefight Quickplay Armies |
| Grimdark Future quickplay armies |
|---|
| Alien Hives - Battle Brothers - Blessed Sisters - Custodian Brothers - DAO Union - Dark Elf Raiders - Dwarf Guilds Elven Jesters - Eternal Dynasty - Havoc Brothers - High Elf Fleets - Human Defense Force Human Inquisition - Infected Colonies - Jackals - Machine Cult - Orc Marauders - Prime Brothers - Ratmen Clans Rebel Guerrillas - Robot Legions - Saurian Starhost - Soul-Snatcher Cults - Titan Lords - Wormhole Daemons |