Dwarf Guilds Firefight Quickplay Armies
| Dwarf Guilds | ||
| Setting: | Grimdark Future | |
| Games: | Grimdark Future, Grimdark Future: Firefight | |
| Species: | Dwarf | |
| Version: | v2.50 | |
Below you can find quickplay armies for the Dwarf Guilds from the Grimdark Future universe.
Note: as v2.50 is in constant development the following might not be accurate.
Miners (300pts)
This is a v2.50 list you can build using one Forge Fathers Brokkrs box from Mantic Games, or any other models of your choice.
| ++ Forge Fathers Brokkrs - Dwarf Guilds [300pts] ++ |
|---|
| Dwarf Champion [1] | Qua 3+ Def 3+ | 90pts
Storm Rifle (24”, A3, AP(1)) CCW (A2) Battle Lore, Hero, Slow, Tough(3) Miner [1] | Qua 4+ Def 5+ | 65pts Drill Platform (18”, A1, AP(3), Deadly(6)) Burst Pistol (12”, A3) CCW (A1) Slow, Tunneller Miner [1] | Qua 4+ Def 5+ | 25pts Burst Pistol (12”, A3) CCW (A1) Slow, Tunneller Miner [1] | Qua 4+ Def 5+ | 25pts CCW, Burst Pistol (12”, A3) Slow, Tunneller Miner [1] | Qua 4+ Def 5+ | 35pts Pistol (12", A1) Plasma Hammer (A2, AP(4)) Slow, Tunneller Miner [1] | Qua 4+ Def 5+ | 35pts Pistol (12", A1) Drill Hammer (A1, AP(2), Deadly(3)) Slow, Tunneller Miner [1] | Qua 4+ Def 5+ | 25pts Pistol (12", A1) Shock Hammer (A1, Blast(3)) Slow, Tunneller Special Rules Battle Lore - This model and all friendly units within 12” get AP(+1) when shooting. Tunneller - This model counts as having the Ambush rule, and may be deployed up to 1” away from enemy units. |
Dwarf Warriors (300pts)
This is a v2.50 list you can build using an Einjerhar box from Wargames Atlantic, or any other models of your choice.
A bit more hardy than the previous list, but much less able to traverse the board. Whittle the enemy down with superior shooting while slowly advancing up the board and be near the objectives rounds 3 and 4 to claim them.
| ++ Einjerhar - Dwarf Guilds [295pts] ++ |
|---|
| Dwarf Champion [1] | Qua 3+ Def 3+ | 70pts
Shotgun (12”, A2, AP(1)) CCW (A2) Battle Lore, Hero, Slow, Tough(3) Dwarf Warrior [1] | Qua 4+ Def 4+ | 25pts Plasma Rifle (24”, A1, AP(4)) CCW (A1) Slow Dwarf Warrior [1] | Qua 4+ Def 4+ | 30pts Shred Rifle (18”, A3, Rending) CCW (A1) Slow Dwarf Warrior [1] | Qua 4+ Def 4+ | 25pts Flamethrower (12”, A6) CCW (A1) Slow Dwarf Warrior [1] | Qua 4+ Def 4+ | 25pts Flamethrower (12”, A6) CCW (A1) Slow Dwarf Warrior [1] | Qua 4+ Def 4+ | 25pts Heavy Rifle (24", A1, AP(1)) CCW (A2) Slow Dwarf Warrior [1] | Qua 4+ Def 4+ | 25pts Heavy Rifle (24", A1, AP(1)) CCW (A2) Slow Dwarf Warrior [1] | Qua 4+ Def 4+ | 20pts Shotgun (12”, A2, AP(1)) CCW (A1) Slow Dwarf Warrior [1] | Qua 4+ Def 4+ | 30pts Shock Hammer (A1, Blast(3)) Shield Wall, Slow Dwarf Warrior [1] | Qua 4+ Def 4+ | 25pts CCW (A2) Shield Wall, Slow Special Rules Battle Lore - This model and all friendly units within 12” get AP(+1) when shooting. Shield Wall - Enemies get -1 to hit when they attack units where all models have this rule. |
See Also
- Dwarf Guilds
- Dwarf Guilds Miniatures
- Dwarf Guilds Firefight Tactics
- Grimdark Future: Firefight Quickplay Armies
- Grimdark Future: Firefight
| Dwarf Guilds |
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| Overview - Tactics - Firefight Tactics - Miniatures - Quickplay Armies - Firefight Quickplay Armies |
| Grimdark Future: Firefight quickplay armies |
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| Alien Hives - Battle Brothers - Blessed Sisters - Custodian Brothers - DAO Union - Dark Elf Raiders - Dwarf Guilds Elven Jesters - Eternal Dynasty - Gangs of New Eden - Havoc Brothers - High Elf Fleets - Human Defense Force Human Inquisition - Infected Colonies - Jackals - Machine Cult - Orc Marauders - Prime Brothers - Ratmen Clans Rebel Guerrillas - Robot Legions - Saurian Starhost - Soul-Snatcher Cults - Wormhole Daemons |